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Free & Early Access

Dungeon Explorers 2

1.0(1 votes)

Game Insight

The Enigmatic Crusade

In a realm cloaked in otherworldly darkness, where the eternal conflict between Chaos and divine beings has left indelible scars, an audacious adventurer embarks on their quest against the very embodiment of chaos. Dive into this high-octane fantasy RPG that merges first-person dungeon exploration with riveting tactical battles and intricate faction management.

Venture through a labyrinthine world filled with ancient secrets, forming alliances to counterbalance the looming threat of Chaos. Unravel the divine tapestry as you engage in combat against formidable adversaries while forging powerful bonds, uncovering cryptic lore, and shaping the very destiny of realms yet unknown.

The LewdLoad Verdict

A thrilling, immersive experience awaits the bravest adventurers in Dungeon Explorers 2. With its masterful blend of tactical battles, intricate world-building, and strategic management, this game is a must-play for those seeking a captivating journey into the heart of darkness.

Changelog

### 0.4 - v0.4 - Added a visual effect in the cave for the Mercenary quest to retrieve the Golden Chest - Added the option to skip the intro - Added new floors to Keylan’s Mausoleum - Added new enemies - Added a new companion - Added new soul events - Added a map for Minotaur’s Cave 6F - Added new items - Added new skills - Added new spells - Added a weakness to all enemies - Added a day, afternoon, and chaos time indicator when sleeping - Added an emergency button item for when you get stuck. Visit Veria Road to receive it - Added two outfits for the MC - Added the new Veria city map - Added new H-scenes - Removed several unused systems and plugins to reduce the chance of memory leaks - Removed item requirements to equip gear - Added new tactical battles - Rebalanced enemy levels - Rebalanced items - Improved light effects - Improved sound effects - Fixed maze lag - Fixed the labyrinth map disappearing after loading a save - Fixed the enemies in the cave being bears instead of bandits during the Mercenary quest - Fixed several audio problems - Fixed Disassemble for several items - Fixed the durability of magical items, making them unbreakable - Fixed a bandit still appearing in the camp after defeating the bandit gang - Fixed Anita’s dialogue if you are defeated by Black Hand after his transformation - Fixed Black Hand being duplicated during the Mercenary quest - Fixed the basic attack, which for some reason was set as a magical attack - Fixed gear durability - Fixed typos - Bug fixes ### 0.3 - v0.3 - Added teleportation mages to prevent players from getting stranded on the other side of the lake - Added a visual indicator in the Swamp of Souls to help you find Diva Jhones - Improved lighting effects; they felt a bit too orange to me before - Removed the option that permanently locked Diva Jhones' content if you refused to watch her. You never know when you might change your mind - Added Agility training to the archery targets - Added loot points to enemy bases after defeating them at the end of a job route, allowing you to loot locations such as the Anti-Slavers' cabins after completing the Mines Guard route - Added the Outlaw/Bandit route - Added the Mercenary route - Added new H-scenes - Added new romances - Added new women - Added new items - Added new gear - Added new skills and spells - Added new tactical battles - Added new enemies - Fixed the Paralyzed status effect, which was incorrectly lasting 15 turns. It now lasts the intended duration - Removed autosaving during tactical battles because it was causing duplicate autosaves - Added a key sensitivity option in the Options menu for players experiencing double-input issues in dungeons. During testing, I found a value of 12 to work best - Added a new item called - Stats for Dummies - , which explains the game's basic attributes. It can be purchased from Artemisia or at the Trading Post - Added a new trader to the Snoring Stag Inn - Removed gear Requirements - Rebalanced skills - Rebalanced equipment - Fixed typos - Bug fixes ### 0.2 - v0.2 - The Minotaur quest is now a main quest - You can now buy the horn instead of retrieving it yourself (for those who don’t like or get lost in mazes) - Added a sleeping bed in the Minotaur’s Cave Camp - Added Prima at night in the inn so you can buy tickets - Added Mine Guard job route - Added Anti-Slaver job route - Added new romance options - Added new H-scenes - Added the beginning of romance routes - Added new quests - Added new items - Added new enemies - Added new characters - Added Cheat Menu - Added Cheat Dice (visit Veria Forest to automatically receive it in your Key Items) - Added Gallery (accessible via the Cheat Menu) - Added boards displaying map names - Added an Ether seller in Veria South Forest so you don’t risk getting stuck without money for the boat - Added a trader at Snoring Stag Inn where you can sell items to earn money - Added an item called - Stats for Dummies - , which explains attributes (available at Snoring Stag Inn or the Trading Post) - Progressed romance options - Rebalanced skills - Rebalanced classes - Rebalanced gear - Rebalanced enemies - Improved some systems for better quality of life - Fixed the gym not appearing when you are tired - Fixed the minimap showing outside the maze - Fixed game design issues - Fixed typos - Bug fixes ### 0.1 - v0.1 - New maps - New characters - New enemies - New ruins - New girls - New H-scenes - New items - New quests - New events - Bug fixes - Improvements - Typo fixes - v0 - Intro

Installation

1. Extract and run.

Images

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