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Free & Completed

Empty-66822

3.2(14 votes)

Game Insight

A Descent Into Darkness: The Empty-66822 Experience

In this gripping, cinematic journey into the unknown, you find yourself trapped within the twisted confines of an eerie cityscape. As an ordinary soul seeking to escape these sinister surroundings and return to normality, your heart races against the ticking clock.

Your adventure unfolds across a rich tapestry of 2DCG graphics, melding perfectly with the pulse-pounding action, horror, and RPG elements that define this premium gaming experience. Each step forward brings you closer to freedom yet further into darkness, as the city's secrets reveal themselves through harrowing encounters and gut-wrenching decisions.

At its core, Empty-66822 is a thrilling tale of survival, redemption, and self-discovery, spanning 3-4 hours of immersive gameplay that will leave your pulse racing until the very end. And when the curtain finally falls, you'll be left pondering what lies beyond the boundaries of this haunting digital realm.

The LewdLoad Verdict: A Game Changer

In a world where adult gaming often sacrifices quality for shock value, Empty-66822 deftly weaves together an engrossing narrative with captivating gameplay. Its innovative approach to blending genres and delivering a memorable experience makes it a must-play title in the LewdLoad directory. So brace yourself for a descent into darkness you won't soon forget - this is one game that truly lives up to its promise.

Changelog

### 10.2 - v10.2 - Fixed some minor game breaking thing. ### 10.1 - v10.1 - The glorious return of the glorious ability to move with the mouse. - v10 - OLD SAVES WILL NOT DO. - Don't expect anything big. - I've only been working for five months on this update, as I was only able to get into it fully only... five months ago :| - The goal of this update was.... eeh... to "make it all straight". - I mean fixing all bugs, removing all the annoyances and some details that I unfortunately can't and won't be able to fix due to the fact that I had and have little time to do so and my general low skill set. So... yeah. - I will not provide the list of all things I changed because there is too many of them (but still not enough). - Knows bugs: - -Bad English. Because of me. - -FPS drop. The reason is one of the plugins. Can't remove it. Can't fix it. Restart helps sometimes. - -If something moved in the location where you are now, and you save the game and then load it, some events will be broken. This is because of the way RPGM handles events. I've taken some steps to fix it, but I'm not sure if it will be okay. Just save in areas where there is no movement. - -Sure there is something else. - v9 - All past saves are broken. - The project is finished. Release version. ### 8.2 - v8.2 - Fixed: - - Fixed numerous problems with the minigame. ### 8.1 - v8.1 - Fixed: - - Can't leave Hospital. - v8 - Combat become easier. You can get too strong very quickly. I can already see the problems, but it's better than it was. Ask L-412. - Added: - -Combat is rebalanced. - -L-412 is redrawn. - Fixed: - -Can't leave the hut in the park. - v7 - I wanted to redraw the buttons for the HUD in the minigame and add two more scenes, but... - I decided to do something fun (for me) and easy - Added: - - The part at the beginning of the game, before the basement, is reworked. Nothing too big. I think it should be a little bigger, but for now it's okay. - - Changed sprite for the flashlight. ### 6.96 - v6.96 - Fixed: - -Now I use "$gameScreen.clearPictures()" to clear the screen. This should fix image clearing after exiting the minigame. ### 6.95b - v6.95b - Fixed: - -I forgot to delete the test thing. ### 6.95a - v6.95a - Fixed: - -I forgot to delete the test thing. ### 6.95 - v6.95 - Fixed: - -Possible sequence break for the "wine" quest. ### 6.94 - v6.94 - Fixed: - -Conflict between plugins on a particular map. ### 6.93 - v6.93 - Added: - -Alpha-beta-gamma version of fast travel. Looks like a street lamp. Touch it. You know the rules. - Fixed: - -It is impossible to leave the room with the chair at the beginning. ### 6.92 - v6.92 - Fixed: - -Can't exit the radio tower. - -"The options B + F and B + P (I do not remember exactly) mixed up images of hands on his chest. Because of this, in B+F appears 3 hands." - -"Another option, like K+C+P, has the wrong image of a finger (when it's pointing down). The finger intersects with the dick." - -"The option K+B+C+F, which is the second one in point 4 does not work." - -"Hearts, cum and some other elements remained after the exit on the screen." ### 6.91 - v6.91 - Fixed: - -Impossible to enter the park. - -Can't exit 12th floor. - -Unnecessary door at the beginning removed ### 6.9 - v6.9 - Added: - -Added mini-game? After visiting the radio tower, go to the trader and ask for help. - -Added sounds to menu buttons. - -Added the ability to load a save without going to the main menu. - -Added two shortcuts (Town North and Town West). - Fixed: - -The sound of footsteps is reduced. - -Corrected incorrect pay for working at the bar. - -Fixed path issue in the old bar-inn. - -Removed incorrect formula for losing money when defeated. ### 6.01 - v6.01 - Fixed: - -Test.png sprite error. - v6 - Added: - -You can reach mentioned radio tower. - -Press "L" button to turn off/on the flashlgiht. - Fixed: - -Out of bounds stuff. - -Some game breaking bugs. ### 5.05 - v5.05 - Fixed: - -Tileset was boken. - Added: - -Now you can mute your footsteps. - Thanks to - AlexaSky - from the F95 community for the suggestion. ### 5.04 - v5.04 - -There were 96 palm trees on the map... Isn't it insane? It's fixed now, but if you find something like that, please write me as soon as possible. ### 5.03 - v5.03 - -Fixed black screen when going from the hall to the 12th floor. ### 5.02 - v5.02 - Fixed: - -Yes. I forgot to change something. It's all fixed now. Hopefully, NOW the game is playable. ### 5.01 - v5.01 - -Now it works again. But yeah, about 500 mb to download. - v5 - Here's the thing. I was told that my English is bad, so I decided to check the game again, and... it was worse than I remembered. Much worse. From simple typos to serious syntax violations. I am deeply ashamed. Haha. So, I reread the entire text and corrected most of it. It should be much better now (I hope). About 60-70% better. Thank you. - Some minor fixes have been made to the game as well. I deleted all unused files, so there may be errors because of it. - As always, I'm sure there is something I forgot to do, something to fix. Feel free to remind me of it again, please. Expect nothing to work as intended. - Added: - -You get a hint in the bar that there is a actual quest if you work poorly. - -Small event to erase most of the "run around the town like an idiot, dodging every enemy." Walk up to the bar, talk, hit "Help." - Fixed: - -Enemies give more rewards when you kill them. I think I should give them less hp, but I don't see any point in doing it yet. Because, for now, you MUST complete the quest with getting a companion to advance in the game. - -The entire text has been re-read and corrected as much as possible. It should be noticeably better. ### 4.05 - v4.05 - Fixed: - -I broke character introduction. Fixed now. ### 4.04 - v4.04 - Fixed: - -Sprite stuck ### 4.03 - v4.03 - Fixed: - -Out of bounds - -Some indication things ### 4.02 - v4.02 - Fixed: - -Sequence break ### 4.01 - v4.01 - Fixed: - -Minor but very confusing typo - v4 - Here is new update. I hope combat became much easier after this. So, you know where is this big building with elevator and stuff? Go to west from there. Like, were is a road and you, like, going to the west. Yeah. Go there, do everything what need to be done. Ta-dam! You can now defeat enemies much easier (I hope)! Also, you need to run a lot. So, in this west part of town, you can buy some teleportation runes! Use them only if you are outside, because they are not intended to be in the game, and it’s easy to abuse these things and break the game. It’s a temporary solution to this “I'm need to travel a lot” problem. Hmm. And there this clown guy. One at the bar, and one at the exit from hub. They going to fix problem with slowness of your movement, and, it's very important, open west part of the town if it's not your first walkthrough. - I've been occupied with my work last month, so I think there is might be a thing or two that I forgot to do. Report to me if you find any bugs, please. - That’s all for now. - P.S - If it’s your first run, I highly advice to rush to this “easier combat” thing, or avoid combat as much as possible. - Added: - -West part of the town - -Solution to make combat easier - Fixed: - -Trader sprite - -Sprite at the bar (MAYBE???) - -Few game breaking things - -Out of bounds problems - -Slow motion bug - -Some minor things ### 3.01 - v3.01 - Fixed: - -Text - -Trader - -Out of bounds thing. - v3 - Added: - -You can do you work at bar very bad and this gonna have consequences. - (zero number of right served tables should be enough) - Fixed: - -Sprite in bar. ### 2.03 - v2.03 - -Fixed quest related bug (wrong sequence) ### 2.02 - v2.02 - -Highlights on some objects - -Fixed game freeze if you trying to open menu then have L-412 in party - -Fixed broken doors - -Fixed some out of bounds things. - -Fixed Merchant sprite not disappearing. - -Fixed some other things that I forgot to do on initial release - -Fixed a little bit of typos - v2 - -One part of "Town North" - - Scene in bar. - - Scene in bathhouse. - - Trader. - - Also some unnoticeable changes - Known Bugs in v2 - - Placeholder character sprites. - - Placeholder combat(?) - - Many other placeholders... - - Something that I forgot.

Installation

1. Extract and run.

Images

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Downloads

Windows (1)
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