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Free & Early AccessSuggested

Living in Viellci

4.8(4 votes)

Game Insight

Living in Viellci: A Captivating Fantasy Life Simulation

In the enchanting world of Viellci, immerse yourself in a captivating narrative as you navigate life with Millie, an outcast girl with a mysterious past. Together, you'll forge an unbreakable bond amid trials and tribulations.

As our story begins, you receive a call from your father - the influential Chairman of the Defense Division - who urges you to create a powerful weapon after suffering a crushing defeat against the malevolent Dark Spawns. Amid this urgency, fate brings you face-to-face with Millie, an outcast who has miraculously survived numerous kidnappings across the Dome Cities.

This 2DCG, fantasy-driven sandbox game beckons players to explore their moral compass as they shape the protagonist's character and journey. The narrative weaves together elements of simulation, strategy, and suspense - all while providing a visually stunning experience.

The LewdLoad Verdict

Living in Viellci offers an unforgettable gaming adventure for those daring enough to step into this dark and premium world. Embrace the raw emotions, complex relationships, and high-stakes action as you embark on a journey unlike any other. Don't miss out on this masterpiece - experience it today on LewdLoad!

Changelog

### 0.3 Patch 2 - v0.3 Patch 2 - Added a toggle for particles in the graphics menu. - The minimap now moves to the hovered location when you hover over the arrow. - The main district is no longer a single area, it is now divided into West Main District and East Main District. - Added 3 new locations (Bakery, Restaurant, Waterpark) - Exploration scenes now have a day and night cycle. - The player's location is now represented by an arrow, pointing in the direction the scene is facing. - The player's location will appear at the edge of the map when hovering over a street that's outside the minimap area. - The Minimize and Maximize settings will now remember their preference (if you enter a building with the minimap maximized and then exit, it will remain maximized). - The objective panel will be hidden when the minimap is maximized. - Minimap is now toggleable. - Added delay to voice bleeps based on dialogue speed. - Changed dialogue speed to a slider instead of a toggle. - Added 3 new snacks (bread variant) and 3 new drinks (coffee variant) - Added new enterable buildings - Shades Casino and Raven's Breadcrumbs Bakery - Scavenging is now a minigame and can be canceled in case of a miss-click. - Scavenging now costs 2 energies instead of 1. - Implemented store opening and closing times. - Added blur to some interaction screens. - Added interaction dialogue box. - Millie can talk when you pick an action option. - Millie’s stats hide button is now combined with the panel itself. - Added hover icon for option’s info. - Changed the Millie’s stats UI. - Dev sheets are now always available on the activity tab. - You can remove Wary cap caused by "Mad" mood by making her mood "Normal" instead of "Bad" - Removed Millie's energy requirement from all actions. - Fixes: - Fixed an issue where Millie will peek at you when showering to go to the workshop - (Accepting this will cancel the event to go to the workshop after showering.) - Interaction screen After eating food / After playing games with Millie when it's time for her to sleep no longer stays and will head to sleep instead. - Fixed an issue where the Color picker still moving when you hold it and let go on the buttons or hide it abruptly while still picking a color. - Fixed a frame issue when clicking on the main dish item in the character inventory screen. - Fixed an issue with facial expression when you bop Millie’s nose. - Fixed an issue for Wary capping not working. - Changed the logic with the info box, reducing lag. ### 0.3 Alpha - v0.3 Alpha - There are A LOT of changes and things from 0.2 to this version... but, this is not all! there are A LOT more things that I hide from this ALPHA Preview version, I hope you like it! ^^ - Please remember to report any bugs since this is a preview of the game and will be improved in the BETA version! - Note: - This is not compatible with Android yet since the coding is a no-go with Android, for now, will be reworked as I improve the game generally! ^^ ### 0.2 - v0.2 - General - - Added skill system - - Added level system - - Added stats tab - - Added SFW toggle - - Added instant text toggle - - Redrawn Millie's sprite - - Millie's and Raymond's stats are now toggleable - - New main menu music - - Millie's sprite is now animated and her clothing will follow her wardrobe - - Added Sickness State to Raymond - - Added Awkward State - - Added objective in the info tab - - Added side job - - Added cooking tab - - Millie is now able to learn how to cook and cook for Raymond - - Millie will now give a lunch box to Raymond before going to work - - Millie's volunteer rate will increase depending on her Trust - - Added bonus card scene at the beginning of the game and every Friday after work - - Added items rarity - - Added hide system when peeking Millie - - Added random events with Millie after interacting - - Redrawn most scenes - - New main story events - - New Millie's interaction animation - - Changed physical contact options - - Shower together options can be expanded when Trust and Interest reach a certain amount - - Added a new weekend option (Do housework) - - Added info button to interaction options - Workshop - - Added idle scene before starting the shift - - Added 1 new minigame - - Fixed input delay from 0.3 seconds to 0.1 seconds - - Added repeat button for Arrow Connect minigame - - Added new work option (Work on ICO Blaster Gun) - Map - - Map are now draggable - - Added filter system - Shop - - Added 3 new Food and Drink items - - Added 2 new Med items - - Added 3 new gift items - - You can now sell items in the shop ### 0.1 - v0.1 - Initial Release

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1. Extract and run.

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