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Free & Early Access

Power Remake

3.0(7 votes)

Game Insight

Power Remake: A Journey into the Unknown Lands

In the far reaches of an uncharted continent, a brave adventurer embarks on a perilous quest to rescue their missing father and establish a permanent settlement. As they traverse the enigmatic realm, the untold dangers lurking around every bend serve as constant reminders of the perils that accompany the unknown.

With the support of the crown and their own indomitable spirit, our hero must navigate treacherous terrain and contend with nefarious pirates who have stolen essential supplies. This 2DCG and 3DCG fantasy RPG offers a unique blend of management and sandbox gameplay elements, inviting players to test their strength in a world where secrets abound.

The LewdLoad Verdict: A Captivating Journey Awaits

Power Remake enthralls with its richly-detailed landscapes, immersive gameplay, and a gripping narrative that keeps you on the edge of your seat. This dark, premium adventure will captivate players as they uncover hidden truths and face off against formidable foes in their quest for redemption and resolution.

Experience an unforgettable journey into the shadows, where danger lurks at every turn and the unknown holds all the answers. Delve deep into Power Remake and discover why this game is a must-play gem on LewdLoad's premium directory of adult and indie games.

Changelog

### 0.1.7a - v0.1.7a - Fixed a bug where any changes in the inventory contiuosly affected appearance stat. - Fixed eating/cleaning buttons getting stuck in the henhouse minigame. ### 0.1.7 - v0.1.7 - BUG FIXES - : - Removed orders for Pigs, Beetles, and Goblins. - Fixed an issue where animal interactions would sometimes fail to load. - Magic Lamp - and - Deepen Cellar - have been temporarily locked due to incomplete functionality. - Fixed descriptions for Dog and Warg cages. - Fixed the Kennel description. - Dead or sold chickens are now properly removed from incubators. - Fixed selected food not being saved in the Pig House. - Fixed notifications for items harvested from animals. - Fixed reputation loss calculations. - Fixed an issue that could cause an endless loop of killing sedated goblins. - Fixed bed names appearing when purchasing dining furniture. - Fixed battle tutorial positioning and button interactions. - Reworked quest item handling and inventory interactions. - Items that cannot be sold due to quantity restrictions are now displayed as disabled in the trading menu. - Reworked the Tavern minigame for improved stability. - Slightly rebalanced timers. - Spoiler: - Previous updates - v0.1.6a - HOTFIX: Implemented a hotfix to the tavern minigame freezing bug. - v0.1.6 - BUG FIXES - : - Apple pie is now correctly named - Money icon now displays properly in the purchase dialog - Fixed an issue where items were not being counted in the player inventory - Fixed a bug where construction availability checks could reset ongoing constructions - Fixed an issue preventing workers from being assigned to sleep berry fields - Fixed a bug where workers were not washing cows - Wolves are now properly processed in the kennel - Enabled notifications for global training - Corrected blacksmith weapon prices - Reworked tavern minigame, addressing bugs that could cause it to get stuck in a waiting state. Please report if this still occurs - Fixed several broken animal notifications - Animal daily effects are now active - NEW FEATURES - : - Message board now has a much higher chance to offer animals if the respective building has been constructed (Remastered version only) - Crafting menu: added a notification when all recipes for the current items are unlocked - Media files are now stored in a separate .pck file, allowing much easier patching - Wolves can now be tamed through sex during the forest masturbation event - v0.1.5 - - Save games now properly store the game version for migration - - You can no longer skip random enemy encounters by loading a save - - Enemy units now target allied units if they cannot reach the player - - Woodman now correctly builds a toilet instead of a house hedge - - Blacksmith fixes: - * Money change is now displayed correctly - * Upgrades are no longer mixed with miscellaneous items - - Spermcollector and Milkpump now display their correct prices at Bardon’s trade - - Trade buildings are now correctly added to farm upgrades - - Buildings are now unlocked correctly after meeting their respective builders - - Tableware and Deepen Cellar display issues fixed - - Removed hatchery effects from tiered perches and hatching shelves - - Hatchery notifications fixed - - Mushroom pastry recipe name fix - - Pancakes with berries recipe fix - - Crafts now properly support special craftable items (e.g., pancakes with toppings) - - Special craftable items now appear correctly in the Eating menu - - Slaughterhouse link in the Stall fixed - - Thieves are now correctly put on a timer if dealt with without battle - - Carpets are now processed correctly when crafted - - Feeding animals from storage now works as intended - - Pressing “Back” in an animal’s feeding submenu no longer feeds the animal - - Workers can no longer collect from fields that have already been harvested - - Pastries and pies are now correctly removed from storage - - Animal appearance stat is now calculated and displayed properly - - Having two common animals and upgrading one to special no longer removes the other - - Fonts have been slightly scaled up (excluding HUD) - v0.1.4 - - Max value for money is now uncapped in the cheat menu - - Fixed an issue where the found box was unclickable in the English version - - Fixed the infinite Ginger item glitch - - Chicken upgrades now deploy correctly - - Energy berry now produces correctly in the fields - - Strange flower can now be stored - - Sold animals now correctly display their buy price - - Rooster orders removed - - Named animals are now removed correctly - - Named animals are no longer referenced after starting a new game - - Fixed a bug where named animals were not being fed by workers - - Animal sale/non-sale option no longer resets after loading a save - - Fixed global timers and world updating twice on a new day - - Fixed a crash related to the fisherman - - Action buttons are no longer tied to a single global node - - Several workroom recipes have been fixed - - Horse, Pig, and Berry workers added to the game - - Henhouse now provides +5 chicken capacity and +2 rooster capacity - - Fixed henhouse incubator not updating correctly when adding chickens - - Fixed pasture duplicating in the "Your Fields" menu - - Goblin and wolf can now be aroused during rest encounters in the forest - - Fixed endless forest pickable objects bug - - The Sleeping Flower event has been reworked to reflect the latest changes - - Cages for wolves and wargs have been added to the game - - Unlocking buildings in the tech tree now requires meeting the NPCs from whom they can be purchased - - Saves now show their game version - - Tavern and stable minigames: Player speed now doesn't change with changing to different screen sizes - - Tavern and stable minigames: bug with locking player in place should be fixed - - The number of inventory slots now updates before adding items to the inventory - - The fields now check if the helping animal actually exists. - v0.1.3b - - Incorrect unlock building triggers fixed. - - Workers transfer between saves bug fixed. - - Workers notify about animal duties - - Upgradable buildings now correctly display when they are fully upgraded. - v0.1.3a - - Tavern minigame afterwork lock fixed - - Monsterstall fixed. It now propely displays monsters - - Monsterstall now adds monster capacity correctly - v0.1.3 - - PATCH SUPPORT ADDED! - - Removed large unused files - - Harplet and Crook quickworks fixed - - HUD has been unlocked in the minigames for an easy way to reload saves - - In the cheat menu you can select levels for all player skills, not just depravity - - Kennel is now accessible through yard - - Spoiling prepared meals crash fixed - - Deals are now cleared when starting new game - - Starting skills are being applied - - Autosave mode selectable in the settings menu - - Fishing fixed - - Jitter during diagonal movement in minigames should be fixed - - Cat having dog interaction icon fixed - - Cottage battle map was fixed (seems only this one was somehow broken?) - v0.1.2b - - Flower, mushroom and berry event fixes - - Tool requirement clarified in the crafting menu - - Tavern minigame: fixed path to an image - v0.1.2a - - Pighouse, Kennel and Stables fixes - - Freeze when workers have no animals to tend fixed - - Some other small fixes - v0.1.2 - - Horse orders fix - - Forest blank screen fix - - Animal interaction images not loading fixed - v0.1.1 - Fixed broken sex scenes. - v0.1.0

Installation

1. Extract the base version. 2. Download the latest patch and put it in the same folder with base .exe and .pck files 3. Run.

Images

Preview 1Preview 2Preview 3Preview 4Preview 5Preview 6Preview 7
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