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Free & Early AccessSuggested

Viv: The Game

4.5(19 votes)

Game Insight

Viv: The Game

The World of Pawer Hill

Pawer Hill is a bustling city populated by anthropomorphic animals from various species and sizes living side by side. Unfortunately, the crime rate has been on an alarming upward trend year after year. Amidst this chaos resides our protagonist, Vivien - a brave squirrel navigating through life's twists and turns.

The Mundane Life of Vivien

Vivien is no stranger to hard work and monotony. She longs for excitement but finds herself too afraid to leave the safety of her comfort zone. Her world begins to unravel as peculiar events start occurring, one after another, forcing her into uncharted territories.

A Character in Flux

Vivien's character development hinges on your actions as a player. You'll notice her stats fluctuating based on your decisions. These stats include domination, manners, stress, corruption, and madness points. Each action you take contributes to these values, either positively or negatively.

The Confluence of Choices

Your choices matter greatly. A submissive Vivien might not be able to stand up against larger species, while a dominant one can't deceive others by appearing weak and manipulative. The game is about making the right choices that lead to progress in your journey. Remember, trust your gut instinct as Vivien's stress levels will rise if you push her too far.

The LewdLoad Verdict

Viv: The Game offers a thrilling blend of adventure and fantasy set against a backdrop of Pawer Hill's dark underbelly. It challenges players to navigate complex social dynamics while developing the protagonist in unique and unexpected ways. This is not just another run-of-the-mill adventure game; it's an immersive, character-driven experience that keeps you on your toes. Don't miss out on this captivating 2DCG journey!

Changelog

### 0.4.9 - v0.4.9 - "This update adds: - a twig with Hima - about 47 illustrations - Dominant and Submissive story variants - Serious conversation with Hima at the end of the day" ### 0.4.8 - v0.4.8 - 1)Continued the story, made 1 branch of 3 (Vivien returns home alone). - 2)Added a guide to the beginning of the game. ### 0.4.7 - v0.4.7 - 1)About 30 illustrations (47 new sprites); - 2)Cheat code to open the whole gallery (this feature is only available for patreons at the end of the story); - 3)New sounds and audio effects; - 4)Progression of the main story; - 5)3 new client characters; - 6)Some bug fixes; ### 0.4.3 - v0.4.3 - This update contains the beginning of day 5 of Vivien's story. Developing the storyline with the stalker rat and Mr. Scroop. ### 0.4.0 - v0.4.0 - shopping with Bastian. - a trip to Bastian's house. - Meeting Hima. - shower. - 50+ illustrations. - the illustrations are not colored yet, but we will try to post the colored version closer to the new year. - also keep an eye on your stress, as we will soon be adding nightmares that will depend on your stress level. ### 0.3.3 - v0.3.3 - -N/A ### 0.3.0 - v0.3.0 - This build contains more content than we planned. - For the first time, our game has full-fledged animations that work; - We also added a gallery (but it's not 100% complete); - All new content in this update is a continuation of the storyline (Evening with or without Steve); - Most likely there are a lot of bugs and flaws in the game related to stress levels and other stats of Vivien, but we will try to fix it thanks to your advice!; - Some black and white illustrations now have color. ### 0.2.8 - v0.2.8 - In this update some images have been corrected, they are now in color! - Also added a drop of new content, and fixed minor bugs. - Let us know if you come across any bugs or errors. - Enjoy the color illustrations :3 ### 0.2.7 - v0.2.7 - 1) Fixed mechanical translation of all text from the previous build (0.2.6); - 2) Fixed the stats screen of Viv, now it can stay open without pausing the game; - 3) Continuation of the main story: An Evening with Steve, Wrestling; - 4) New mechanics (clickers, and turn-based combat); - 5) A couple of hidden variables have been added to the game, these are Steve's respect points and Hima's respect points.(At the moment they do not affect anything, but the game remembers them for the future in the same way as the insanity points.); - 6) Be careful, there are an extreme amount of stressful situations for Viv in this build. - V0.2.6 - 1. A little advancement in the plot (shopping) - 2. Adding an event that allows you to spend your Viv accumulation. - 3. Corrected translation of previous updates. - 4. A couple of new backgrounds and illustrations. - V0.2.5 - 1.New characters, locations; - 2.About 18 new illustrations; - 3.We also added color to 12 illustrations that were previously colorless; - 4. Manners now affect choices in dialogues. - V0.2.3 - 1. Fully edited text of the first and second day. - 2. I did the painting of all the works on the second day, except one (we'll add it a little later) - 3. we added the beginning of day 3! - V0.2 - In this build we have two whole days of Vivien's life, new characters and scenes, but remember that the character of Viv will depend on your choices and you will not be able to see all the scenes on the first playthrough. Depending on your character's level, you will have unique options in the dialogues, in the future, we plan to build up the flexibility of Vivien's characters. - If you played in v0.1 - I recommend that you start over and use the skip button, some events of day two are strongly influenced by the events of day one ### 0.1 - v0.1 - Initial Release

Installation

1. Extract and run.

Images

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